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💎 qb-ジュエリー

導入

  • プレイヤーは福音 宝石店で、さまざまな武器を使ってガラスケースを壊し、報酬を受け取ってください!

構成

一般的な

Config = {} Config.Timeout = 30 * (60 * 2000) -- cooldown between robberies in minutes Config.RequiredCops = 2 -- Amount of police needed online to start the robbery Config.JewelleryLocation = { -- location to start robbery ["coords"] = vector3(-630.5, -237.13, 38.08), }

場所

Config.Locations = { -- location of the smashable cases [1] = { ["coords"] = vector3(-626.83, -235.35, 38.05), -- location ["isOpened"] = false, -- dynamically changed, don't edit ["isBusy"] = false, -- dynamically changed, don't edit }, [2] = { ["coords"] = vector3(-625.81, -234.7, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [3] = { ["coords"] = vector3(-626.95, -233.14, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [4] = { ["coords"] = vector3(-628.0, -233.86, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [5] = { ["coords"] = vector3(-625.7, -237.8, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [6] = { ["coords"] = vector3(-626.7, -238.58, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [7] = { ["coords"] = vector3(-624.55, -231.06, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [8] = { ["coords"] = vector3(-623.13, -232.94, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [9] = { ["coords"] = vector3(-620.29, -234.44, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [10] = { ["coords"] = vector3(-619.15, -233.66, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [11] = { ["coords"] = vector3(-620.19, -233.44, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [12] = { ["coords"] = vector3(-617.63, -230.58, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [13] = { ["coords"] = vector3(-618.33, -229.55, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [14] = { ["coords"] = vector3(-619.7, -230.33, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [15] = { ["coords"] = vector3(-620.95, -228.6, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [16] = { ["coords"] = vector3(-619.79, -227.6, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [17] = { ["coords"] = vector3(-620.42, -226.6, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [18] = { ["coords"] = vector3(-623.94, -227.18, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [19] = { ["coords"] = vector3(-624.91, -227.87, 38.05), ["isOpened"] = false, ["isBusy"] = false, }, [20] = { ["coords"] = vector3(-623.94, -228.05, 38.05), ["isOpened"] = false, ["isBusy"] = false, } }

兵器

Config.WhitelistedWeapons = { -- weapons that can break the glass [`weapon_assaultrifle`] = { -- weapon hash ["timeOut"] = 10000 -- the amount of time the progress bar takes }, [`weapon_carbinerifle`] = { ["timeOut"] = 10000 }, [`weapon_pumpshotgun`] = { ["timeOut"] = 10000 }, [`weapon_sawnoffshotgun`] = { ["timeOut"] = 10000 }, [`weapon_compactrifle`] = { ["timeOut"] = 10000 }, [`weapon_microsmg`] = { ["timeOut"] = 10000 }, [`weapon_autoshotgun`] = { ["timeOut"] = 10000 }, [`weapon_pistol`] = { ["timeOut"] = 10000 }, [`weapon_pistol_mk2`] = { ["timeOut"] = 10000 }, [`weapon_combatpistol`] = { ["timeOut"] = 10000 }, [`weapon_appistol`] = { ["timeOut"] = 10000 }, [`weapon_pistol50`] = { ["timeOut"] = 10000 }, }

報酬

Config.VitrineRewards = { -- Items received by smashing cases [1] = { ["item"] = "rolex", -- item name ["amount"] = { -- randomized between min and max ["min"] = 1, -- minimum amount received ["max"] = 4 -- maximum amount received }, }, [2] = { ["item"] = "diamond_ring", ["amount"] = { ["min"] = 1, ["max"] = 4 }, }, [3] = { ["item"] = "goldchain", ["amount"] = { ["min"] = 1, ["max"] = 4 }, }, }
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